Boring game with hidden faults
Sandbox violations all over the place man!
And the core game wasn't hot either.
Boring game with hidden faults
Sandbox violations all over the place man!
And the core game wasn't hot either.
Text too slow
The game simply was too slow. And the puzzles where not even nearly hard enough.
Impossible puzzles
Neat game and great music selection. The interface was good, but could have allowed multifill by holding down the button.
The problem was that some of the puzzless where impossible to solve with logic only. I had one puzzle that I managed to prove for sure was impossible to solve without guessing.
Lemme guess...Halo? Forgive me if some of them are really hard like that, but this is my first attempt at a Picross game, and I created all the puzzles by myself...If I make another one, I'll put in a hint button (idea by yoman6!).
Masterfull
Completely flawless game. Great gameplay. Great physics. No glitches. Challenging but solvable puzzles.
The only way of improving this is to make a sequel. And I honestly expect one. And it will have more tricks up it's sleeve!
Uhm, no?
Seriously, you need to explain the algorithms. And haven't you heard about ActionScript 3 yet? Seriously, this was stale before you begun the tutorial.
Actually no I hav'nt heard of it
Uhm, what to say
The presentation felt a bit amaturich. The art simply wasn't of a high class. Now, that's not imortant. But the important thing is the content. You made the number one mistake for tutorials, failing to explain the scripts. Oh yeah, you also forgot to give them a readable size.
Sorry, but without explaining the scripts, you don't get any high score.
Hey man sorry I did a small survey more than 79% were hating code explanations but now I dont make that mistake anymore and also I meant the code sometimes to be none readable it is taking tons of space
Tutorial does not mean steal this code
First of all, I think you did a poor job on the post production tasks. Come on, too lazy to make an icon? A preloader that is blank most of the time?
Second, the presentation of the content. The font size was inconsistent, the arrows and text clashed with the background and everything just didn't feel like one complete thing but more like several duct taped together things. And seriously, no scrollbars on the code?
Third, go learn as 3, as 2 is over, dead, past it's time.
Finally, and actually important, the content sucked. You never explained what a single line of the code did! That is not acceptable for a tutorial. Nobody will be able to modify the code if they don't understand it! And I think that you kinda rushed past the part where you explained how to setup everything so that the code will work. You need to slow down there.
Great game
This game needs autofire, my hand hurts. Also, the fire "powerup" was useless.
And I think there is a bug with the 3rd boss, after my first attempt at it, all other tries was boring, since it never attacked.
Could be a little longer
A great game, but I think you got a glitch there. Negative hp? Just restore the correct hp once you've lost. But it still feels kinda hanging at the end, you should have added an outro to finish things up.
Don't expect me to cut you any slack, I say what I feel. If I think that something was done wrong, I will tell you, with or without manners. Just don't dare using video for the wrong reasons or write a bad actionscript "tutorial", I am not kind on those.
Age 36, Male
Student
Sweden
Joined on 9/10/04